About Me
I am a UX/UI Designer focused on creating intuitive, user-centered interfaces for complex data-driven products. I take responsibility for the entire UX process — from initial conception and prototyping to final UI design and close coordination with development and product management. Because I have a foundational understanding of frontend technologies, I bridge the gap between design and engineering, ensuring my solutions are both highly functional and technically buildable.
Driven by innovation, I have a deep curiosity for Artificial Intelligence. I actively explore how AI can reshape design processes and user experiences, constantly experimenting with new tools and technologies to stay at the forefront of the industry.
Tools
Design & Prototyping
Figma, Adobe CC, Sketch
UX & Research
UserTesting, Miro, Jira
Motion & Interaction
Adobe Premiere, After Effects, Final Cut
Frontend
React, Next.js, TypeScript, Tailwind CSS, Angular, Node.js, HTML/CSS
AI
Figma Make, Google Stitch, LeanScope AI, MCP, n8n, AI-Native IDEs (Antigravity, Cursor), LLMs (ChatGPT, Perplexity, Gemini), Image Generation (Midjourney, Krea)
Experience & Education
UX/UI Designer
Volkswagen Group
UX/UI Designer
PierraaGroup GmbH
Developer Mobile & Clients
CBR eCommerce
Interface Designer
Zeitgeist GmbH
Interface Designer
bonneberg.com
Media Designer
Kompetenzzentrum Frauen in Naturwissenschaft und Technik
Media Designer
DFKI (German Research Center for AI)
Master of Science Digital Media
University of Bremen
Bachelor of Science Digital Media
University of Bremen
Selected Works

Owlydoo
Kids book creation platform based on AI.

GroupFind
Enterprise search application including neural search functionality.

DataBot
AI assistant for seamless analysis of time series data.

Vision Workbench
An internal platform for industrial computer vision and machine learning model training.

Silencio
An app prototype designed to show users the average loudness/noise level in a specific location.

Lost in Brunswick
A city exploration app prototype created for the international Adobe Creative Contest (#IconContestXD).

sPortal
An interactive natural user interface for first-person video game control, featured in WinFuture, Weser Kurier, and GamingGadgets, focusing on body movements to facilitate exercise while gaming.

Moving Architecture
An interactive wall projection using a 3D model of a house. The projection changes as a person approaches, giving the illusion of entering the building.

Perform!
A bachelor project that mixes real and virtual components for stage performances using a multitouch table and motion-capturing suits.